Game Technologies: DirectX, XNA, XACT, etc. Archive
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Controlling Game By MIDI
My 1st XNA Game.
Vertex Buffer Dispose()
Custom Vertex Hash Code
Freelook camera game component
Record from microphone and play
My 2D particle engine now available
setting IsMouseVisible to true improves performance
How do you handle exceptions?
Any other parameter of EffectEdit.exe ?
Revision Control included in XNA?
Video/Animation Playback - Release #1!
GSE download numbers?
Picking (Plane intersection with a Ray/Line)
Problem with adding color value to custom vertex
Rendered 2D texture has unwanted border
Game Input Component
High Dynamic Range question...
Flickering MDX Window/Form
Smooth Sprite Animation (was Smooth Movement)
RenderMonkey import programmer problem
Can anyone replicate this Generic List and Component problem I am having
Modify a Texture/Sprite
Compatibility with Vista?
DirectX10: Graphics, sound and input
BackBufferHeight and BackBufferWidth
Text (font) on 3D Mesh
Fixed functionality post deleted?
The Plugin for 3D Studio Max didn't come with the DirectX SDK Aug 2006.
Super Stickman Adventures (source included)
Supported Video Cards
Scrolling 2D Background XNA Tutorial Question
What isn't in XNA Beta 1
How not to display debug FPS in videos
DirectX, XNA, Or XNA Game Studio?
Change from MDX in Vector3.Normalize(new Vector3()) behavior
Breakout Clone (Source Code Included) - Update
After exception, can't save files: "The operation could not be completed. The parameter is incorrect."
2D Platform Game Help
SpaceWars SceneItem implemenation
How to draw an arc between two points
Designer Property collections
Core 2D game engine, book recommendations?
making money on games
DirectX Integration With MSVS2005
Direct Answers For A Beginer
Calling Present() with sync interval of 1 in windowed mode
need i the Visual c# epress edition
Any one use Mac Book Pro to develope XNA program ?
Which game works best with XNA software?
problems auditioning transitions
DirectX Or OpenGL?
Open Source Engines Or DirectX?
The Relation Of Math And DirectX?
.. TRIEDEX VB.NET componet class templte For vb.net XNA ... Version 2
What Is The First Step In Game Development?
Drawing Sprites With Alpha Trans. (Extremely Basic Question...)
How can I start the XBox360 development progress?
XNA Game Development Contest
DXT5 and Vb.net
What Does SWM Stand For?
Rendering to Form's PictureBox (for Beta 1)
About formats and multisampling
Keyboard Input and character encoding
OpenGL's modelView to DirectX World matrix
2nd device reset getting InvalidCallException.
Performace: can't this thing draw any faster?
VertexBuffers and IndexBuffers
Exporting Max Cloth animation data and applying in game by vertex shader?
how do i creat an .exe game file in XNA game studio express?
HLSL Fire Effect
Possible mouse bug?
problem with adding camera input
Do any big game companies use C#, VB.Net or J#
how to change the current stream input ( vertices )
Rotate PointSprites possible?
How to use LockFlags.Discard and LockFlags.NoOverWrite?
Speed of XNA - Super Stickman Adventure
Next Beta (SKD)
Drawing a simple rectangle
XNA - Redistributable License Clarification Please
Rest method (make the computer chill)
BUG: Device Created/Reset etc not called back
I can't figure this out
C# and soundcard
360 Controller Image in a help context
Does XNA Game Studio Express Work On MSVS2005 Professional?
Setting texture wrap mode for SpriteBatch
Game and GameComponent Feedback
24 Bit Playback Using DirectSound - Please Help Me (Nearly Begging)
Rotate to match a heading
Are Visual C# or Game Studio buggy?
A couple of stupid questions (about Timer's etc)
directinput not working!
Content Pipeline Interfaces
Where are the D3DPERF methods wrapped?
Using RGB values with the colorkey property
XNA Parallax Engine
Creating VertexDeclaration every frame
How do i learn to write games for the xbox 360
DirectX - Haven't a clue
XBox 360 Controller + Windows 2003 Server?
GameComponent comprised of other GameComponents
move a model
importing files from other programs ex: 3ds max
A way to generate beep through sound card
Audio Skipping in game
Keyboard and XBox 360.
Full Screen Refresh Rate
about system values SV_*
Multiplayer & C# XNA
Problems with SDK August 2006
XNA Source Control
XACT files(xgs,xsb,xwb) don't deploy during Publish; getting FileNotFound
DirectX9 and Vista Sidebar
Gray Polygon (DrawPrimitives)
Shader data flow questions
Physics API on XNA, please vote in Connect
In the final release of XNA i would like to see this!!!
Hi, im new to XNA
MS should ask the community to work on features for xna!!!
i know very little of programing, but im very interested and have alot of great ideas, where should i start
Fix mdx 2.0 on Microsoft Robotics Studio
For Admin, Can I Share My New Experience With The Other Users?
Video of EvoFX engine
Farseer Physics Engine - 2D Physics For XNA (Release 1)
Future ability to specify mouse coordinates?
WOW's BLP loading problem
question on half vs float in hlsl
Well i'am in talking corner today
telling the difference between xbox 360 and pc
Is XNA best for me?
CDXUTDialogResourceManager cannot be deleted and recreated.
3d cube plus basic shader rendering problem.
... TRIDEX VB.NET dimistified Can it be done YES YES YES YES .............
Does UVAtlas preserve primitive order?
Debugging & highliting shaders
Games built on XNA do need XNA framework to run
DirectX Gaming "Level" Updating
Tell us about your website or game!
Show off your website and/or game!
2D shooting game (Newbie questions)
Getting all players of a session
Learning To Develop With XNA
Where is my dshow.h?
Does texel space offset result in dependent read?
Depth of GameComponents?
Is there another 3d importer tutorial anywhere yet?
Survey: Use Xbox 360 Controller with PC Game?
Min. Requirements to PLAY
Using source codes
soundBank.GetCue("xxx").IsPlaying - does it work?
How do I change the opacity of a sprite?
How to crash a Model in the XNA?
To the Xna team
how to display text mesh without lights.
Sound class Memory Issues?
How to let the Game1's mdiparent is a form?
Does anyone know the polycon count for XNA PC/Xbox 360 games?
Indexed vertex blending - MaxVertexBlendMatrixIndex
AVI's missing from GameFest 2006 Presentations
Ray Ecuation? (collision-response)
MDX Using ThreadPool to Load Meshes from file - C++ pure virtual function call??
external libraries with XNA
Components w/ different timings?
Problems with PlaySound function...
.X file - Retrieve vertex and normal information
No way to set the SpriteBatch transform ?
How to use GamePadType?
Standardized Full-Screen Fade In and Fade Out Solution
Is texture shader access available?
A tool to help with Sprite Animations: Sprite Strip Composer
Does fullscreen work?
better gamdpadhelper class for spacewar
Where's the XAP for spacewar?
vertex color doesnot work
Best place to check input
Base Movements on Time
MaximizeBox -> ToggleFullScreen problem
Can someone give me some example codes of skinned mesh with content pipeline?
weird problem comparing two vertexbuffer
PDC 2006 Xna framework ?
Simple Mesh Move...
Live vision camera
Game State Class - Sharing Information
Direct Sound would'nt play, when Mainframe Window gets WM_ACTIVATE message for deactivating
These two methods are missing in the XNA Framework?
Random Offset and Master Volume
Copying between textures
Building a Class repository but I have Namespace issues.
Game Components not appearing in Toolbox
[IME]how to draw other language type in the XNA?
Missile CommandeEr Game (including Source) - XNA 1.0 release
InvalidCallException on my work computer with DrawUserPrimitives
how to draw other language type in the XNA?
2D application using D3D - zoom and navigate
August Update Developer Runtime
DirectX SDK october 2006 + Vista RC2
Tell the best way to store vertices....
Texture Filtering Problem
Rotate Tetris Shape
Game Scripting and Effect Editors rendering to PictureBox (for Beta 1)
.NET Compact Framework and XNA
Proprietary FBX format
pre-release Exception, but I'm using SDK August 2006
Learning Direct X
Aspiring Game Developer... Help!
How to Using an Input Method Editor in a XNA's Game
What am i working on MDX-1.1 or MDX 2.0 or anything else........?
Question regarding best way to design my engine
Sound performance problems
Beginner's level HLSL Tutorials - what would you like to know?
Basic Effect and Alpha blending
Developing for X360
Any effect tutorials
Correct usage of Game.GameServices.GetService(<T>) method
x file terrain.
SpriteBatch.Draw and Rectangle problems
Proper use of GameComponent? (yet another post about them)
request: Directplay tutorial (vb.net)
3d games 101
How do you pronounce XNA?
... TRIDEX Question about Directx to Xna conversion ..........
Question about Directx to Xna conversion
Recommended Graphics Format?
How to outline BoundingBox visual queue?
Playing drum sounds in succession
MCI_PLAY for waveform audio stops working
Keyboard Text Input
So what's going on with DirectMusic?
Perspective orientation? (RH vs LH)
Problem to Create my own Custom Cursors...
How to Switch from Visual C++ to Vidual Basic ...?
How do you handle the whole thing with getting models and maps into XNA?
Toon shader question
Why use shaders?
Reading Game port
So... What is XNA then?
How to monitor microphone input level?
combine c++ and c#
How do I restructure the default directories to allow for easy distribution?
Problem with a transparent texture
Extremely low Framerate
Is it possible to improve the BoundingSOMETHING design?
.x mesh file loading spend too much time, any solutions?
The HLSL Workshop from the SDK
dxt5 Image save
sprite, 8 to 9
DirectX Problems... with the .lib for the Linker.........
Manual Binding of SamplerStates and Resources
XNA - Effects / Shaders
XNA Studio Express Unhandled exeptions
My 1-week XNA evaluation
GUI GameComponent Design