Game Technologies: DirectX, XNA, XACT, etc. Archive
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Spritebatch.Draw() with an origin
Any XNA books on the horizon?
Question: 2D development for both widescreen and standard on 360
BadImageFormatException for 'Microsoft.Xna.Framework' from fresh Spacewar project
Tile based movement jerky with fixed time step and vsync off
Direct3D Retained Mode Documentation
Tile based movement jerky with fixed time step.
Designers and Artist wrapper for the XNA API.
Heightmap Collision testing
Looking for components
Anti-aliasing and framerate
device.Lost not firing.
device.Reset and device.Lost not firing.
Volume Control In runtime....
[MDX] Device errors while using DX SDK sample framework
texture fetch and shader math execution time in special cases
How to create a small 3D Universe?
DirectX Extensions for Alias Maya 7
How to create an equalizer, with DirectX (it's for music)
GMAX for XNA???
More XBOX 360 Controller Button Graphics
Translating C# DirectX example to C++/CLI
Creative X-Fi support
XNA 2D Collision Detection using Quadtrees
Disable transparency in terrain (star field shown thru terrain)
Help with Help
How to grab the screen picture and make a video
Any Complete n00bs Besides me?
Is Function Overriding The Only Way?
Anyone having problems with the designer?
Advice on Controller Vibration
XACT Cue Playback Latency vs. DirectSound
all kinds of combination spec
Render to a Video output #_#
Do not promote commercial products on these forums
Promoting commercial products is not allowed
Simulating keyboard under Directx apps
how much should xna...
DirectX in VB2.0
XNA GSE runs on XP SP2 ... also Media Center??
Use SwapChain buffer as Texture in Pixel Shader
Who has a Physics GameComponent?
Add EffectAnnotation.GetValue() Method.
How has a Physics GameComponent?
2d Tiled Backgrounds and Vertex Buffers?
Game Development Course
How can I eliminate the automatic generation of the arm subfolders and arm entries
End users shouldn't have to rewrite XNA math functions in order to improve performance.
Rendering on a panel control
XNA and Winforms - 2 questions/problems.
Collision Detection and Rotation issue
Avoiding the use of d3d9.lib and others
DirectX 10 Input device acquire
N00b Maths question - calculating radian angle for rotation of a sprite based on two points in 2d
Transparent Texture Mapping
Strange Sprite size
Speech / Voice API?
DirectX 10 Question...
Multi-sampling and MRT ???
XNA release date?!
Minimizing state changes on the GPU.
Working with meshes
Rendering Best Practice - 3D
XNA / Game Dev Training
Early XNA GH Screenshots
Scale and Resolution of Different Platforms
Does GSE support conditional breakpoints? How?
dxwebsetup wierdness - deployment with app
GameComponents, Collections and Designer
3D model importer
Tile Engine Tutorial Part 4!!! - Map Editor!
Another "Aha!" moment...
My plan for a sprite CollisionManager
Detecting a double click
How to orientate an object along a given heading.
Creating A Game Library (Best Practices?)
Making games forward-compatible with Content Pipeline?
What is "title" means?
Loading a Texture2D in a specific format
Need a Mentor
Several REF/Runtime/documentation bugs/suggestions
Using windows forms components with XNA?
Multiple render resolutions for variuos renders
How do I next GameComponents?
Drawing part of a texture
How do I animate a .dds?
[C#] Quadtree (2D Game)
Transparency on texture polygon
building a little game "firepower" - old amiga stuff...
Missile Command - XNA Remake
Sorry For Dupes! (site messed up)
Simple Checkers game
Changing sprite origin from top-left to center
I get an error when using DirectX functions
dual screen mouse
MS Document Explorer + XNA : code sections don't show
how do i demo my game (basically start it)
Direct3D - how to render a simple bitmap ( Draw2D ) transparently ?
ShootMania - My First Game (with source)
SpaceWar: AssetCache - your thoughts?
Beginner shader question - I'm missing something obvious
how to get position(lines and columns) of a pixel from HLSL?
get stencil buffer
Direct X *.fx Question ?
Minimal DX SDK download
OpenGL performance in 2.0
Problem with setup
How control Sound range that can be listen in XACT tool ?
XNA networking help
Image File Extension .dds
Error with DirectPlay
Problem with XNA Installation
Designing and using a mesh with many subsets
Create an image with Direct3D
Sample Overhead Shooter
IXACTEngine::GetGlobalVariable crushed application
Download link doesn't work.
Calculate Free Memory? (Xbox360)
The Model class and its associated helpers
3d mesh animaions.... soon?
Installing old sdk over new one
3d mesh animations.... soon?
Content Manager and Optimized Meshes
I can't see the Graphics "pictures/ships/back" in MySpacewar Kit, why?
Can XNA Build manage LOD?
XInput Common controller 32 bit wont install
Question about Transfering the game.
moving camera around the world.. like a 3D shoter first person look
Only 32 primitives drawing correctly.
putting background image in Console applicaiton
Trouble with Game.ElapsedTime
How to "publish" my own IGameService
The Missing "How To Load Resources" Documentation Posted to the XNA Team Blog
Simple 2D with D3D9
New Analogy for Materials?
mouse input sample rate
XNA Framework.dll error after installing an application
What kind of data will invoke the excution of a GS
XNA Game Studio Pro Pricing
Sun to affect a terrain? How?
Request: Add some "Disposing Resources" documentation
Rendering to a Texture?
Update frames for 2D animations
Bug where it becomes impossible to save your files
Problem with DirectX 9.0C
Post process effect problem
How to use fx software?
Extracting the transformation matrix for a subobject in a mesh
Rendering a screen aligned quad
My 2D game layer Editor and XNA to PictureBox question
Small tutorial flaw
Packet Clog with DirectPlay
Possible that Update() is multi-threaded?
Problem with XNA FogMode Enumeration Help
Losing Background Surface
MDX 2 Time Bomb
Post 2D whole screen 'filters'?
Free Development help for your XNA Project
LetterBoxing and/or splitscreening
3D game sample/tutorial
Text Renderer and Font Generator
Terrain component source code
How to access the graphicsDevice from a new gameComponent
really strange problem with pixel shader!
Grand Theft Auto style game with XNA?
Automatic resize of texture?
How to play all sounds in a cue in a row?
About XNA: Sky, Landscapes and Models
I forgot one...
Will there be a Beta 2 of framework?
XNA Connect & Feedback - Issues
A box wasnt shown
Using the Cue object generates exception with multiple .Play calls
render a copy of the backbuffer
Game Math 101: Changing the magnitude of a vector?
Strange slowdown for sprite graphics
Basic Texture Questions
Content Pipeline and FX files
How can configure DirectX sdk in VC.NET environment for running directx program??
How to make a main menu?
xbox 360 live vision
Chaos original XNA game
Problem with vertex/index buffers for rendering simple 2d quads - solved
My first attempts with XNA
Another 2D Shooter
Game Math 101: Lerp() vs SmoothStep() ?
XBox 360: Detect widescreen vs 4:3?
Accessing the game window properties from within an object???
Multiple Lights on a scene
How to compile to run on all Windows Machines
Spacewar - controls not working
... TRIDEX VB.NET 3D Maths Classes for my fellow vb.net developers Directx, Xna ....
How can I convert a DirectX surface to a bitmap?
Suggestion: Add detailed error messages to XNA Exceptions.
Does XNA support other than XBox gamepads?
Directx symbol files
using System.Xml bug
Are multiple SpriteBatches necessary?
What constitutes "Commercial"?
How to update from Texture.Lockrectangle
Collision of Rotated Sprites
C# and Managed DirectSound reading samples from mic and writing samples to speakers
Collusion Detection for different objects of same mesh file
Is there a similar call in XNA to SetTransform in DX?
Creating a window in an ActiveX control
XNA on IRC
Shadow Volume Example
Strange shader optimization bug.
I like that... maybe with a list?
Xact to get soudn data
My first: ParticleWars
Matrix.Shadow is gone
Designing C# & XNA games
What the H&^^ is going on here?
Quickie Game and tutorial
hey can some one help?
More texture scaling problems
Streaming directly from mic to speakers using DirectSound
Custom Vertex and Transformed vertices.
Draw() called before Update()
Problems with DirectDraw
Set Window Icon
Scaling down a sprite seems to crop?
Sprite Draw2D Performance
Microsoft.Xna.Framework.Storage Namespace Classes
No Fixed Function At All?
C# Exception Assigning an Index Buffer
Hi, New Question... About CreateWindowex...
Begininer Needs Help
Download for XNA GSE not working (9/24)
Can I extract SpaceWar's sounds and/or see them in XACT?
Some questions about directx transform
Joystick Values not correct
project space issues?
Can you have a camera without an effect?
Is there an easy way to generate a random color?
Components Disappearing on Designer! :O
xbox 360 controller
Microsoft XNA Game Studio...requires express edition....
Does the DeviceCreated event happen more than once during execution?
Reading texture from a stream
HOW TO DEAL that ERROR：PushSource error LNK2001: _CLSID_FilterMapper？？
XNA Wiki Project
Change the number of fixed posts showiing at msdn.microsoft.com/xna
Port of multi-animation sample to managed directx
Problem with D3DTTFF_PROJECTED and texm*
flicker in 1280x800
New Tutorial Making little Arkanoid (spanish)
[MDX 1.1] How Do I Unlink Frames before calling Frame.Destroy()?
How create device without window?
Controlling Game By MIDI