Game Technologies: DirectX, XNA, XACT, etc. Archive
view full version:
back to formated view
XBox 360 controllers for the PC
Performance observation 360 vs. PC
Debug Visualizer while debugging Xbox?
Benefits of XNA Game Studio
Ray intersection with an octtree scene manager?
A Font support
Why I can't install DirectX components for .NET properly?
How do I set The PrefferedBackBufferWidth and Height?
Anyone know a good tutorial that teaches you XNA and how to make games?
incrementing a value over time?
My shadow maps work on Windows, not Xbox 360
Anyone to test an Octtree based space game?
unloading model resources
Cannot run Release build, crash...
Good 3D Maker program?
push/pop matrix equivalent?
alpha channel in basiceffect
Problems with bounding boxes collision
3ds Max scene setup
Problems with sourceRectangle in SpriteBatch
Deleting a line of text in a text file.
ok guya i'm a newby and i need orentation
Get and Set with a Vector
Bounding Box of a Model after rotating (and scaling) it.
Anyone else find projects from BETA are 'incompatable or corrupt' in RELEASE 1?
How to only draw visible meshes? Performance problems.
Help with attenuation
DXViewer.exe - Unhandled exception
Debugging Content Pipeline
Will we be able to shared compiled versions of XNA apps?
DirectX 9.0 Agust 2006 SDK, and Can't use it to Make Keyboard Controls...?
Zarch Style terrain
tex2Dlod not working from an XNA Windows Game?
Need New kinds of MACROS... Please advise... Can you help...?
HELP!! I cannot install a game on my laptop!!
Anyone need music/sound design?
Problems with playing Sound
Noob issue (the humiliation). Can't import a cone.
XNA Launcher icon?
Anyone using IDirectInputJoyConfig8?
Can someone help me get Started (Drag-andDrop)
Buttermilk Game Engine / Gui Engine
Xbox 360 and XNA
Saving backups, refactoring, & other newb questions
main menus for newbie
Loading a Model from a List<> problem?
How to utiliize alpha blending with loaded ModelMesh object?
Setting WindowHandle Property
Is there any plans to add networking to the XNA API?
XNACommunityArcade - Need game info / links...
Colors, RGB values and vector confusion
How to load textures embedded in a model file using a custom importer
Reading the screen
Sprite Rotation using Left Thumbstick?
Going About an Isometric Game
newb question: do I have to use files to draw textures
Recommendations for post processing?
Full planet terrain rendering
XNA capabilities question.
A Good Program?
howto setup a contentmanager without the Game.dll
EXTREME NEWB QUESTION
Depth buffer problems
XACT postmortem from a sound designer
Help Please, kinda alot of questions in here
Upcoming XNA Game Engine
My XNA Game 'iFACTOR'
Using the Content Pipeline for custom objects
im new to xna AND I REALLY NEED HELP
importing nurbs model?
pix coloured events
Game effects .FBX/.x vs Sprites
Where do I start
Get help with xna programing
can some one help me live on AIM
What would cause this teapot graphics defect?
I want to use a simple fx shader on a simple loaded model
BasicEffect object is clamp-ing textures?
Where to find the Default shader for a base?
Quick & Dirty
DirectX 10 Wiki
Maya Programming Resources
Question about loading graphics
Onscreen Keyboard Component Now Available
I cannot deploy to my XBox 360, have searched.
Is there much to download on the Creator's Club yet ?
XPath with 360's System.xml.dll
Needs steps to purchase Creator's Club memebership.
Best Draw method for game level (Quake 1 in XNA)
exporting x and fbx files - GOOD GRIEF!
I would like to Dev With XNA but already have Visual Studio 2005 Prof, Do I have to Install Express?
OT -> Skinned Animation Tutorial
Problem with "How To: Animate a Sprite" Tutorial
How to load 3d models from different applications
Can You Move the Backbuffer?
Shake the Backbuffer?
"The Method Call was invalid" error when drawing primitives
I'd like to have a game developed...but I need a partner.
game creation program
Problem with Buttons.Back
XNA without game studio
A FPS game??
XNA GSE and Vista
SDK Oct 2006 - CustomUI Sample - UI Controls disappearing
Problem with post processing
C# Lack of pointer confusion
How to apply an effect to a mesh rendering?
Problem with ATI Radeon 9700M
RocketCommanderXNA Mouse Issue
XNA Game Launcher
Direct input initialisation errors
TEX2D 2nd overload: HLSL Bug or erroneous usage?
3/4 Perspective in a 2d game
problem getting font to work with XNAExtras
New version of Octtree Game Component
Compiling DX10 example with C99 compatible compiler (Pelles C)
Models with repeating UV textures
Screen shots on the Xbox 360
Terrain & Terrain-Physics (intersection, dynamic slicing)
Jerky animation in fullscreen mode with non native resolution
Making the mouse pointer appear in XNA
I need help getting started in game design...
howtorender a model
Bug in Mouse.SetPosition
Custom communication with the 360
Scripting module for an XNA game, using LISP
drawing order for multiple passes
Camera Behind Mesh
Does VC#05 Express allow class diagram creation?
2D Texture transparency
Creating a new XNA project
First premiere XNA game (maybe)
need some help with models and maps
Texture Mapping Using 3ds Max for XNA Studio Express?
is there a very basic tuts for a newbie?
Need help with input
Playing In Traffic game sample
Future suggestion for collisiondetection XNA
Getting multiple errors back from the effect compiler?
Exception throw by GraphicsAdaptor???
Buttons and ...
HLSL & Alpha Blending help plz!
How do I create a SecondaryBuffer with 3 or more channels?
XML usage on 360
Vector array style
Custom Content Processor - Usage
Should my 2D game engine use Vector2s or pairs of floats?
Not Using Vector2 in my 2D Game Engine
Moving the view in 2D games
EffecMaterialContent behavior in a custom model processor
bitmap font messing up models?
The Unofficial Xbox 360 dev
Order of DeviceLost, DeviceDisposing, DeviceCreated, DeviceReset, etc?
Problem with FX Composer generated .fx files and model position
System.Windows no longer exists since XGS installed?!?!?!?!?
compiling a program in a program
Collision Detection Cont.
Simulating an xbox 30 controller on the pc.
Texture Alpha channel problem?
Clipping Layered Sprites (UI Related)
Quake XNA update
Some Halo-like video clip I found...
3d Resource creation - Modeling and Animating
Are you making a game for the 360 using XNA?
Differences between Texture- and Texture2D-Class?
Setting Effect.Parameters on the fly?
Problems with AddService()
XNA with Visual Studio 2005 Team System
updating BoundingFrustum every frame?
Question about Custom Content Processor
vertexBuffer.setData code works on PC, halts on 360 : please help!
DirectX 9c error: A cabinet file cannot be trusted
[HLSL] How to pass a value to a function?
emulating pixel shaders
XNA vs Intel 915G
Drawing on texture
Mesh built at runtime?
ExternalReference from custom ContentImporter
Very simple shader not working on 360 but ok on PC?
Error loading "mytexture. File not found.
"SPRITE TEXTURE MAP" I need some directions/suggestions
How to determine type of the shader
Primitive design and OOD
I’m in desperate need of direction...
2D Pixel Perfect Collision
System.Net>mail spacename problem
Do commercial game writer manage thier own animations or do the artists load the animations?
Dream-Build-Play contest question
incorporating c# 2d drawing into the xna template
XNA Subscription != MSDN Subscription?
Creating projectiles, need help with list.
Veteran looking for professional-level 360 dev solution
Mesh and texture transparent problem?
Physical Memory Question
3D model is incorrect after adding a Sprite in 2D
C# and XNA Sprite Stress Test
How to render alpha blended textures on a Model?
Need Info On The Basics
DirectX 10 Game in VB. NET
Sprite Blitting question - Wondering if this is still a problem
Any Plans for Support for VS 2005?
Developing simultaniously on the 360 and Windows
XNA XACT surround sound lost? ... listened to very ugly!!
Game Component Serialization
VC# starts always again to compile
How can I get XNA to draw stuff faceted?
Forcing content pipeline items to certain directories?
Beginner transform matrices question
Form Transparency and DirectX try #2
XBox 360 shader profile
HLSL effect syntax highlighting
"Chaos" 3d FPS Game Engine (WiP)
VertexBuffer and IndexBuffer For Height Map
Problems with: Detecting if a user clicked on a 3D object
Unable to apply a custom effect
chopping up a texture?
tetris game - gamefield redraw. . .
Direct3D 9 -> Strange problem with vertical blank
FPS style camera movement???
Unable to purchase XNA Creators Club
Which image file format is best to use for Texture2D?
Xbox 360 Storage location/access
Fade In/Fade Out
Strange DX9 vertex glitch
Camera question Help
Tool for auto HLSL Generation?
Can't deploy to Xbox 360 from GSE
2nd adapter problem
Drawing problems with RenderTarget2D
LoadGraphicsContent - Is it right to load ALL graphics content at the start
Octree - Handling static geometry, primitive splitting
XACT and MSReverb
is there no tuts in text not video lol?
loading a cube map from file
ViewPorts - Splitscreen
RenderTarget2D rendered with garbage all over it
Need help with calculating movement
Cant install XNA Frameworkr on Visual Studio Team
Splitting a Model into 2 or more Models?
UV Coordinates of a mouse click
Weird backface glitch
4.5s of overhead when pixel shaders are set
My first go at XNA game
What's the competition like?
Farseer on the 360
Brand new to XNA
DLLs on the XBOX 360
iFACTOR for Xbox360 is ready for download
First XNA project & a question regarding pink outlining
Tiled and linear texture memory formats
How to use IVMRMonitorConfig::SetMonitor()
Dream Build Play - partner in crime
A noob's first game: Shape Battles (a GeoWars clone)
missing Direct3D device???
HOWTO: Get ContentManager from within a GameComponent?
Resize window issue
3d tools using mfc+Directx
vector2 and tecture2d arrays
Methods to check 2D rectangle collision?
Contour offset of a polygon
Help with XNA
Cannot delegate to VertexBuffer.SetData<T>