Game Technologies: DirectX, XNA, XACT, etc. Archive
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Render Target returns NaN on 360, not on PC
XNA-GSE 1.0 ... uninstall Beta 2 first?
Error Loading Pipeline assembly DirectInputSupport.dll!!
GSE RTM on Vista RTM (unsupported)
New Starter kits?
360 Deployment Issues
Here's How to use XNA GSE with the F# programming language
Numeric performance on 360
Save a file from the 360 to the connected Windows PC Hard Drive.
Three red lights on my 360
Windows Logo testing
Convert LPDIRECTDRAWSURFACE to LPDIRECT3DSURFACE9 ?
System.Enum.GetValues() doesn't exist on XBOX360 ?
Enabling 16x Anisotropic Filtering
Looking to Help Out
XBOX >10k sprites per frame !
Nice Work Guys!
Creator's Club Info
Drawing Animated Sprites to the Screen
newbie...displaying memory bitmap
Limits of DrawPrimitive / VertexBuffer size
Advice on number of DrawableGameComponent
Help Conecting 360 to computer for XNA
View/Projection matrix in ortho woes!
XNA GSE - Vista installation
XNA 360 Payment Methods
XNA with Windows Forms - Game does not stay active
Calculating normals for large mesh with no vertex to triangle info
Conecting my computer to Xbox 360
Multiple WaveBanks Not Working...?
can xna compile a program for 360
Multiple Soundbanks and Streaming Audio Now?
Input Devices - XNA only for gamepad?
Help Conecting my computer to xbox 360 for XNA
Cant Light Mesh...Help..
Just clicked connect to pc and it froze up, help.
How do i make buttons for a mainmenu
Problem with analogue axes in DirectInput...
On Quaternions and Vectors in 1.0
Hows It Going?
How to handle two joysticks at the same time with DirectInput?
Content - XNA + SpriteBatch in a windows form
Where is Torque X?
Content Pipeline Bug?
D3DXMatrixLookAtLH & D3DXMatrixLookAtRH
Deployment and XML Content
Pay to play a friends game?
How do you delete the XNA Game Launcher from your Xbox 360?
How can I check whether the mic is connected...
Does XImporter exist in XNA Express 1.0?
DirectX Texture Tool (PLEASE NEED HELP)
How do you draw text?
How do you canncel your XNA Creators Club subscription?
Assemblies Not Referenced
About the fate of DirectX?
How do I cancel my subscription to XNA?
Rants on XNA 1.0
Install XNA on VS2005 Std?
unhandeld exception at 0x77062b86 in VCSExpress.exe: while installing xna
Is the XNA Game Studio Express supposed to look exactly like Visual C# 2005 Express Edition?
XNA Architectu "push" vs. "pull" model
Excited to start using XNA!!
Recommended Managed DirectPlay Book?
Introduction to C# (Free Ebook)
XBOX360Homebrew Competition, cast your vote
Where are these "assets", "samples" and "starter kits" etc?
Where is the exDream Racer game?
Strangest 'Bug' I've Found Yet
Rotate camera about a point
XNA for VB.NET ?
Torque X Open Beta is out!
New XNA Competition?
Porting ScummVM to XNA
PC and XBOX in one project?
DirectShow and playback of DRM-protected WMV files?
SpriteBatch drawing speed
How do I route a sound out a particular channel?
Can't uninstall GSE Beta 2
Threading - WaitHandle
Help What do I need to download so I can connect to my 360 for XNA?
Doing things the XNA way
what if we have non-express version of C#?
Font.DrawText bug ?
XNA deploy in Vista
Some missing documentation?
Coordinate system and matrix inconsitencies
What happens next?
metronome using directSound or directMusic
PC project -> 360 (including Game Library)
and then, it ALL broke!
Visual C# Download Error?
FocusWindowHandle to Control?
XNA and future Microsoft Consoles
Vector2 "is defined in an assembly that is not referenced"
UK XNA Launch Event
Where are the release notes?
Mesh Display Not Symmetrical
XNA Starter Kits
MICROSOFT SOFTWARE LICENSE TERMS
Detect mouse click on a sprite
Microsoft.Xna.Framework.Graphics.GraphicsDevice does not contain a definition for 'BeginScene' ?!?
Draw a JPEG using alpha
Some XNA Build feedback for ya
XNA Screen Resolution Problems
Disabling Multisampling in XNA Release 1.0
Playing WMV files using DirectX or Windows Media ActiveX in VB
Rectangle collision detection help
"Grab Point" of a Texture2D
xbox flickers while playing my game
Custom Content Pipeline to protect game assets - Help
Looking for suggestions on protecting game assets
Minimizing and Maximizing
A question regarding content not explicity included in the project
XNA and Vista -> Project Templates
Overlaying, like FRAPS/XFire
How do i get into the Creators Club
Im new to XNA
Multiple sprite batches?
How hard could it be?
Screen dimensions for the 360
Show mouse cursor?
commercial or not?
MDX 9.0 under Vista
Using an array in a vertex shader
Creators club problems
XBOX deploy - content issue
no XNA Creators Club on xblive in france?
Meshes not visible in Release ?
gamepad in windows
Does Xbox 360 controller also work for Windows?
Xbox 360 Headset
Visual Studo Express
A.I in games
File size limit
Z-Order in XNA
Free press for XNA
any limitation with 256mb 360 memory cards?
Xbox 360 Project to Windows Project
Another XNA Build question
TitleLocation writeable on the 360?
Problem with UpdateSurface
Why does XNA render at 75 Hz in fullscreen?
Engines that are compatibility with the XNA Framework?
What tools do I need to write sprite-based games?
Second series (13 parts) of 3D XNA tutorials finished +flightsim
No Programming Tutorials?
Rotation and Movement
Bug while installing XNA Framework 1.0
Project Template Wizard
How in XNA Game Studio Express correctly to include a full-screen mode?
3-D Object Creator?
DirectX9 for per Pixel Rendering
Putting a hole in a sprite
Normal/bump maps in XNA?
Writing a Custom Game Making Tool using XNA
A problem with SpaceWar Starter Kit
Where's the wrapper for ID3DXEffectStateManager?
Problem using .FBX file
Need Help With Xbox 360 XNA
Beginning Game Development: Part III - DirectX II - Problem with the "Using..."
Model Exporting From Maya (.fbx)
Strange face transparancy / flickering [video]
Need HELP reading a sprite file!
The Content Pipeline and my Scene Graph
Bug in D3DX Anim Controller
Non-Looping Animations in .X files?
Any "easy" way to implement real-time networking into an XNA PC-based game?
What is the .X file limbs equivalent
Distributing games with XNA runtime
Setting project up to be cross platform
Need help, and lots of it.
Build speed with many projects
Content pipeline design issues
Exception on calling UnlockRect
how to set xbox 360 resolution?
How to detect when secondaryBuffer finish playing a file?
Sprites reverse model winding?
Use of professional 3d Game Engines with XNA - Port
HLSL design and compiler cleverness
DrawableGameComponent.DrawOrder vs Depth
Problem with HLSL code highlighting in VC# Express
Retrieving effects and textures
Catching Auto-CD launch window message in a game
D3D10 documentation in December 2006 DX SDK
Tutorial How to: Render a model error?
Creating cusom vertex format
3D DirectSound 5.1 playback w/ DSBCAPS_LOCSOFTWARE?
Discussion on the "challenges" in the tutorials?
XNA on Original Xbox?
how to build a 2D map
Managed DX and RAM memory problem...
help with everything
Where is the free artwork that was promised for XNA?
Content Pipeline Problem
XNA Background Picture
Render to Texture
Which graphics cards will work with XNA GameStudio Express?
Displaying a Blender x exported model
problem loading model with bone animation
How to Detect Minimum System Requirements?
Moving raw data through the content pipeline...
Confused about 360 Screen Resolution
Computer problems or XNA problems?
IronPython embedded on the Xbox 360
Trouble with 2 sets of texcoords in a custom vertex format
Using the gamepad (xbox 360 contoller) to move a 2D sprite
Texture artist looking for work (ill take pritty much anything given to me)
Adjacencies for Shadow Volumes
Woeful XNA GSE Install
Issue with XNA Tutorial and scrolling backgrounds
December 2006 DirectX SDK has broken Maya 7 exporter plugin.
Status of XNAExtras?
Selling Games on Xbox Live Arcade
ContentManager: Ability to reload assets (important in editors)
Setting a model position with a vertex position?
Making a 3D model move in three dimensions
Have you written a tutorial that is compatible with XNA GSE v1.0?
conection timed out before reaching host
Render target save'n'restore
Xml Importer problems
.Net C# Developer moving into Gaming
Debug compile and Release compile
Unable to start program error...
Reset or not reset a IDirect3DDevice9?
Microsoft.DirectX.Direct3DX, version issues with Visual Basic
Alpha Tech Demo for 360 - Download "TankBuster TNG"
Error buildign x model with animation
Plans for future XNA webcasts?
Directx SDK (december 2006) viewer crashes on startup
ModelMesh in regards to Effects and renderstates
Looking for Custom Importer Example
question about positions
Gamercards and player information
Data passed in vertexdecleration never arrives at vertex shader
COLLADA pipeline XNA (IMPORTER , PROCESSOR , SAMPLEVIEWER FOR YOU)
CreateVertexBuffer returns D3DMERR_INVALIDCALL
Is XNA GSE the first console SDK for the masses?
Custom processor with additinal data - Content pipeline
Introduction to PIX for Windows
Handling user input from any device
Libs and MDX
Dec 2006 SDK - include files no longer work?
Error in SpriteBatch.Draw() call with SpriteSortMode enum
Id like to get into programming.
Custom Model Class and Content Pipeline
Question about content pipeline
i looking for a way to draw a line with weight in 3D scene,can anybody help me?
All Windows Games crash after installing 1.0 (but 360 is fine)
Error in Reading from an xFile
ChunkedLOD terrain implementation
Please Help Me! Couple noob Questions
Default pixel shader?
Optimal way to set lights in BasicEffect?
Can Some One Help Me?
Need a little bit of LinkedList help
What should i use?[2d tile based orpg]
How to debug issues on 360 Game?
Problems getting XNA working
XBOX360 DirectX Graphics Caps?
Quick question regarding accessibility of 360 hardware with XNA.
Displaying Fonts in XNA?!
Newb question: different textures for different resolutions?
C# Express SP1 - Need to install?
Whos using TorqueX, Who isn't?