Directx Audio  
Author Message
Targe309404





PostPosted: 64-Bit .NET Framework Development., Directx Audio Top

I programmed midi files to work in my program under the 32-bit environment, using:

Imports Microsoft.DirectX
Imports Microsoft.DirectX.AudioVideoPlayback

My problem is it doesn't work on my friends 64-bit computer. We've localized the problem to the sound, because without it, it works properly. Does DirectX not support 64-bit Do I need to reference other things If so, the code would still be the same right

Or should I just reference Windows Media Player or something I dunno what to do, but either way I'd like midi's working on both platforms.

Thanks for any help provided!



.NET Development24  
 
 
Jeff Schwartz msft





PostPosted: 64-Bit .NET Framework Development., Directx Audio Top

How are you building your application If you built it to target X86 (/platform:x86) everything should work as it had before on the X86 machine.

I believe that the latest DirectX 9.0+ did not support 64bit.

Jeff


 
 
Targe





PostPosted: 64-Bit .NET Framework Development., Directx Audio Top

I am indeed building it in the x86 environment but DirectX failed to initialize on my friends 64-bit processor. He always has the latest stuff so I'll just assume DirectX isn't currently supporting it. I know they weren't in version 8, so I guess nothing has changed. Anyway, I switched to reference Windows Media Player now so I'll test that out on his computer. In the meantime I'll consider this thread solved. Thanks!