Code Snippet
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
static List<objExplosion> objExplosions = new List<objExplosion>();
class engineObject
{
public bool destroyed = false;
}
class objWall : engineObject
{
public Point Location;
public void destroy()
{
destroyed = true;
objExplosion myExp = new objExplosion();
Form1.objExplosions.Add(myExp);
}
}
class objExplosion {}
}